CHOREOGRAPHING ARCHITECTURE:
Developing a Generative Movement Language for Embodied Design


Sara D’Amato, M.ARCH
Directed-Student Research
(2019-2020)
School of Architecture
McGill University
Supervisor: Dr. Theodora Vardouli

Awarded the 2020-2021 Ping Kwan Lau Prize in Architecture



FINAL PRESENTATION 



FALL 2020: ARCHIVE




CHOREOGRAPHING ARCHITECTURE



POST-MIDTERM CRIT PLAN:

[10/26/2020 - 11/16/2020]

Building from the exploration in the “Limitations of Architecture” exercise, the following will be explored over the course of three weeks [Oct 26-Nov.16th, 2020]. These tasks will take on several different approaches in the context of not being confined within a particular space. Various starting points include movement exploration, movement language/script, or physical artifacts. These tasks will have different goals, results, and conclusions – but will be unified under the intended contributions of my research. The over-arching goal of this portion of the Fall 2020 semester is to see how architecture can be designed by movement; by utilizing movement language/script, time, rhythm, and scale.


WEEK 01: HOW MOVEMENT LANGUAGE CAN CREATE ARCHITECTURE

Building from the movement language/script developed in “Limitations of Architecture”, the script will go through several design iterations in creating architectural space. Movements in an empty room and furniture filled room will be explored in creating various positive and negative spaces. 


WEEK 02: TIME & RHYTHM

This task will explore how time and rhythm of movement can be translated into various architectural artifacts. Examples of architectural artifacts include staircase models, façade models, and furniture models will be explored.



WEEK 03: EXPLORATION OF SCALE

Building from the models developed in “Limitations of Architecture”, this task will explore how scale can shape architectural design and serve various types of functions. Experimenting with scale will first consist of exploring movement patterns and script of various tasks in which architecture strives to serve the completion of said tasks (i.e. sitting, crawling, standing upright, reaching, walking etc). These movement patterns will be used to explore scales of various architectural artifacts developed thus far; ranging from furniture to 1:1 built form.  Scale of the movement script will also be explored; in other words how can the movement vocabulary can be applied to smaller object manipulation and design tasks?